Maintain learners’ motivation within asynchronous E-learning environments: how can interactive avatars help
Yazarlar (2)
NT Ramaha
Prof. Dr. İsmail Rakıp KARAŞ Karabük Üniversitesi, Türkiye
Makale Türü Özgün Makale (Uluslararası alan indekslerindeki dergilerde yayınlanan tam makale)
Dergi Adı EJAET
Makale Dili Basım Tarihi 01-2021
Cilt / Sayı / Sayfa 8 / 0 / 9–14 DOI
Makale Linki https://www.researchgate.net/profile/Nehad-T-Ramaha/publication/354777530_Maintain_Learners'_Motivation_within_Asynchronous_E-Learning_Environments_How_Can_Interactive_Avatars_Help/links/614c24cea3df59440ba4cd6e/Maintain-Learners-Motivation-within-As
UAK Araştırma Alanları
Bilgi Sistemleri
Özet
Due to COVID-19 pandemic the face-to-face learning process around the world have been stopped and the majority of the educational institutions have been transformed from traditional learning to e-learning. Therefore, both synchronous and asynchronous e-learning received more attention from the researchers. Although asynchronous e-learning seems to be economically the best option for institutions, keep learners motivated for the entire asynchronous e-learning process still one of the biggest challenges. In this context, the current study investigates the use of an interactive avatar to maintain the learner's motivation during the asynchronous e-learning process. This study suggested an architecture for asynchronous e-learning system that have the ability to detect learners’ motivation and maintain their motivation during the learning process. One of the main components of the suggested architecture is the interactive avatar. Moreover, this study presents the structure of this interactive avatar to be able to interact with the learner to maintain their motivation.
Anahtar Kelimeler
BM Sürdürülebilir Kalkınma Amaçları
Atıf Sayıları
Google Scholar 8

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