Developing a Terrain Sensitive Flexible Simulation Platform For Mobile Vehicles
Yazarlar (3)
Prof. Dr. Abdullah Çavuşoğlu Ankara Yıldırım Beyazıt Üniversitesi, Türkiye
Baha Şen
Milli Savunma Üniversitesi, Türkiye
Doç. Dr. Ferhat ATASOY Karabük Üniversitesi, Türkiye
Bildiri Türü Tebliğ/Bildiri Bildiri Dili İngilizce
Bildiri Alt Türü Tam Metin Olarak Yayınlanan Tebliğ (Uluslararası Kongre/Sempozyum)
Bildiri Niteliği Alanında Hakemli Uluslararası Kongre/Sempozyum
Kongre Adı 1st International Symposium on Computing in Science & Engineering 2010
Kongre Tarihi 03-06-2011 / 05-06-2010
Basıldığı Ülke Türkiye Basıldığı Şehir İzmir
Bildiri Linki http://iscse.gediz.edu.tr/2010/docs/proceeding_abstracts.pdf
UAK Araştırma Alanları
Gömülü Sistemler
Özet
3D Virtual Reality platforms developed on computers can be used in several applications where avoiding the possible risks of real physical environments is essential. In expensive professional systems, such as the Stewart Platform, generally several graphics and physics software libraries are used for mechanical simulation systems providing six degrees of freedom. Less sophisticated systems offer fewer degrees of freedoms. In this study, an inexpensive system has been developed. In the system open source graphics and physics libraries,(PCI) I/O cards are used for controlling a mechanical platform providing five degrees of freedom. In this virtual reality application, positions of various mobile vehicles with different characteristics on a selectively chosen height maps are simulated. In addition the behaviour of the vehicle motions are transferred electronically onto the mechanical systems, that has been constructed, in real time. Since the simulator provides tangible outcomes, the users have the feeling of the real atmosphere of the vehicle. Here, we put emphasize on the integration issues between computer and mechanical system.
Anahtar Kelimeler
BM Sürdürülebilir Kalkınma Amaçları
Atıf Sayıları
Google Scholar 1

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